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GoldenEye: Rogue Agent

by UtahSaint
10/28/2004
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The GoldenEye franchise is heading to Xbox courtesy of EA. If the game doesn't grab your attention, the fact that DJ Paul Oakenfold is contributing to the stellar lineup of Hollywood artists lending their talent should!

As music supervisor, Oakenfold will compose an original score and create the game's overarching musical personality with hard-driving, rhythmic beats hand-crafted for every mission.

Oakenfold has enjoyed two decades of worldwide acclaim as one of the top dance and electronic music DJs. Since entering the world of theatrical music composition four years ago, Oakenfold has created scores and other musical contributions for such high-profile motion pictures as Get Carter (2000), Swordfish (2001), Planet of the Apes (2001), The Bourne Identity (2002), Austin Powers: Goldmember (2002), and The Matrix Reloaded (2003), as well as the theme song for the NBC TV show "Las Vegas."

"By allowing fans to step into the shoes of the 'bad guys', GoldenEye: Rogue Agent is the most exciting, cutting-edge episode of the Bond video game series to date," said Patrick Gilmore, Executive Producer at EALA. "We feel that to deliver a blockbuster entertainment experience, this game deserves a dynamic musical score and world-class production values that reflect the rebellious and original style of the game itself. We wanted the best of the best, and this lineup is just that."

GoldenEye: Rogue Agent's notable talent roster also includes Christopher Lee, who reprises his role as the villainous Francisco Scaramanga from The Man with the Golden Gun and Judi Dench, who returns as M and has appeared in four James BondTM films to date. Additionally, this action-packed title will feature character likenesses of such legendary Bond villains as Xenia Onatopp, forever remembered from the film GoldenEye, the legendary henchman Oddjob featured in Goldfinger, and the nefarious Dr. No from the film of the same name.

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Rounding out the talent behind the game is Academy Award-winning Production Designer Sir Ken Adam (James Bond series), Costume Designer Kym Barrett (The Matrix trilogy), and Character Designer Rene Morel (Final Fantasy: The Spirits Within). Developed at EA's spectacular new studio in Los Angeles, California, GoldenEye: Rogue Agent is being produced by a stellar creative team that currently consists of more than 120 accomplished artists, game designers, and engineers, including veterans of such hits as Shrek, Titanic, Star Wars: Episode II Attack of the Clones, and X-Men 2.

GoldenEye: Rogue Agent goes where no previous James Bond game has dared to tread, giving players the chance to cross over to the dark side of the Bond universe to experience life as a high-rolling, cold-hearted villain. The focus of this first-person shooter shifts from that of 007TM himself to the corrupt underworld and its criminal masterminds. Players encounter such legendary allies and enemies as Oddjob, Dr. No, Goldfinger, Scaramanga, Xenia Onatopp, and Pussy Galore on globe-spanning missions of vengeance and demolition. The game seamlessly integrates single-player, multiplayer split-screen, and online gameplay for Xbox video game system from Microsoft. Featured game modes include story-driven campaign missions, deathmatch-style simulator trials, and objective-based war games.

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ShaoLinX
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Posted 10/28/2004
007: EoN actually was pretty good single player wise. Great production. If the story in this one is good and the multi is goldeneye or halo 2 like (hell even Halo 1) this will be worthy of a purchase.
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mouhahahaha
Heckler
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Posted 10/28/2004
NICE SHITTTT!!!!!!
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Hylandor7
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Posted 10/29/2004
Never really liked any of EA's 007 games........something missing.
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Phenomena
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Posted 10/29/2004
I cannot forgive EA for so blatantly using the name of a game to garner sales when in reality - it is neither a sequal nor a off-shoot of the origional Goldeneye - which was awesome.
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lotw
Heckler
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Posted 10/30/2004
The problem with EA is that they cut corners to cut cost and get the game out on time. There is usually bad AI in 99% of their games. Their graphics and sound usually are also not up to par for the Xbox, work fine on the PS2. Anything from EA is a rental first, never buy unless you like it after that.
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haloguy
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Posted 10/31/2004
sounds cool, but all thegames since goldeneye sucked..
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xerocool208
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Posted 11/1/2004
looks like a cool game
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Nabeshin
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Posted 11/5/2004
I was just reading about GE2's "EVIL" AI and from what has been put down, it sounds impressive, but damn the game looks so 2002.
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kingofmotogp
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Posted 11/8/2004
The graphics looks outdated but I like the whole concept of it. I don't like the way they are using Goldeneye's name. If it turns out to be a crap game like most EA games that have been pulled off then this shames the name of the original Goldeneye.
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Cameron Owen
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Posted 11/12/2004
Lots of talk about Paul Oakenfold, not much talk about the game. Yes the soundtrack must count for something but we dont buy it for the soundtrack. What kind of wicked guns and gun features make this game original or is it just the soundtrack that is original. Are they trying to hide something here?
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forsaken77
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Posted 11/30/2004
It's gotten terrible reviews, but my friend said it wasn't that bad. Gotta check it out.
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